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COMPUTER SCIENCE
SC025
FUNDAMENTAL OF MULTIMEDIA
MAIN MENU
1. DEFINITION OF MULTIMEDIA
2. MULTIMEDIA ELEMENTS
3. MODE OF MULTIMEDIA INTERACTIVITY
4. MULTIMEDIA SOFTWARE
5. MEDIUM OF DISTRIBUTION
DEFINITION OF MULTIMEDIA
LEARNING OUTCOME
At the end of this topic, students should
be able to:
1. Define Multimedia
DEFINITION OF MULTIMEDIA
MULTIMEDIA ELEMENTS
LEARNING OUTCOMES
At the end of this topic, students should
be able to:
1. Describe the elements of Multimedia
MULTIMEDIA ELEMENTS
The five(5) elements of multimedia
Graphics
Static elements
Video
Animation
Dynamic elements
MULTIMEDIA ELEMENTS
Text
Text
combination of alphabets, numbers and symbol
MULTIMEDIA ELEMENTS
Text
Input Devices for Text
, etc.
Hypertext
link through the use of text in a multimedia
application
MULTIMEDIA ELEMENTS
Text
Effective multimedia program should consider:
1. The position of the text on the screen
MULTIMEDIA ELEMENTS
Text
Effective multimedia program should consider:
2. Length of the message
MULTIMEDIA ELEMENTS
Standard File Format
Example:
MULTIMEDIA ELEMENTS
Graphics
digital representation of images
MULTIMEDIA ELEMENTS
Graphics
Bitmap Images
real images that can be captured from devices such as
cameras or scanners
MULTIMEDIA ELEMENTS
Graphics
Bitmap Images
MULTIMEDIA ELEMENTS
Graphics
Vector Graphics
draw on the computer and only required a small
amount of memory
MULTIMEDIA ELEMENTS
Graphics
Vector Graphics
scalable
resolution independent
no background
cartoon-like
inappropriate for photo-realistic images
MULTIMEDIA ELEMENTS
Example:
MULTIMEDIA ELEMENTS
Video
Why Digital Video?
Advantages
MULTIMEDIA ELEMENTS
Video
MULTIMEDIA ELEMENTS
Example:
MULTIMEDIA ELEMENTS
Audio
Audio / Sound
use of speech, music and sound effects
MULTIMEDIA ELEMENTS
Audio
Analog Audio
the original sound signal
MULTIMEDIA ELEMENTS
Audio
Digital Audio
the digital sampling of the actual sound used in
multimedia
MULTIMEDIA ELEMENTS
Standard File Format
Example:
MULTIMEDIA ELEMENTS
Animation
Animation
a process of making a static image look like it is moving
MULTIMEDIA ELEMENTS
Animation
2D (2 Dimension)
MULTIMEDIA ELEMENTS
Animation
3D (3 Dimension)
creating movements to three dimensional (3D) digital
objects from photographs
MULTIMEDIA ELEMENTS
Standard File Format
Example:
LEARNING OUTCOMES
At the end of this topic, students should
be able to:
1. describe the modes of interactivity
Electronic Book
Hypermedia
5.4.1) Authoring
Tools
5.4.2) Support
software
LEARNING OUTCOMES
At the end of this topic, students should
be able to:
1. differentiate between multimedia
authoring tools based on the
metaphor
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Metaphor
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Metaphor:
Refer to:
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Metaphor:
All multimedia authoring tools are based on a
metaphor.
The metaphor is based on three main
characteristics:
- the way program sequences events that
happen
- the way the application is delivered
- the way program organizes the different
elements
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
1) Time-Based
2)
3) Icon-Based
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Time Based
The multimedia elements or events are presented and
organized along a time line
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Example (Time Based):
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Icon Based
provides the multimedia developer with a visual
programming approach to sequencing events in the
multimedia application
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Icon Based
elements and events are organized in a structural
framework
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Icon Based
users can present visually a logical flow of events by
dragging icons from an icon menu and use drag and drop
to pick up and place
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Icon Based
Represent graphics, audio files, animation, text, movies, and
other elements should be played in a logical flow or flow chart
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Example (Icon Based):
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
MULTIMEDIA SOFTWARE
5.4.1) Authoring Tools
Example (Page/Card Based):
MULTIMEDIA SOFTWARE
Support Software
LEARNING OUTCOMES
At the end of this topic, students should
be able to:
1. explain different types of support
software
MULTIMEDIA SOFTWARE
Support Software
software that can be used to produce multimedia
elements
MULTIMEDIA SOFTWARE
Support Software
*.odt
*.doc, *.docx
*.rtf
*.txt
MULTIMEDIA SOFTWARE
Support Software
graphic editor can edit images, draw or illustrate
pictures or objects
MULTIMEDIA SOFTWARE
Support Software
animation editors are used for producing 2D, 3D,
special effects and animation for the Web
*.blend
*.swf
*.max
*.dvs
MULTIMEDIA SOFTWARE
Support Software
audio editor is used for voice recording or producing
music and special sound effects
*.aup
*.wav
*.dvs
MULTIMEDIA SOFTWARE
Support Software
*.xptv
*.osp
*.ptl
*.fcp
MEDIUM OF DISTRIBUTION
CD-ROM
DVD-ROM
FLASH
DRIVE
MEDIUM
MEDIUM
OF
OFDISTRIBUTION
DISTRIBUTION
BROADBAND
INTERNET
BD-ROM
MEDIUM OF DISTRIBUTION
LEARNING OUTCOMES
At the end of this topic, students should
be able to:
1. differentiate medium of distribution
MEDIUM OF DISTRIBUTION
CD-ROM Disc
CD-ROM Disc
acronym for compact disc-read-only memory
contents
typical CD holds 650 MB to 1 GB of data, instructions and
information
MEDIUM OF DISTRIBUTION
DVD-ROM Disc
DVD-ROM Disc
acronym for digital versatile disc-read-only memory or digital
high capacity optical disk that user can read but not to write
on or erase
capable of storing 4.7 GB to 17 GB of data, depending on the
MEDIUM OF DISTRIBUTION
BD-ROM Disc
BD-ROM Disc
MEDIUM OF DISTRIBUTION
Flash drive
Flash Drive
MEDIUM OF DISTRIBUTION
The Broadband Internet
Broadband Internet
refers to a telecommunications signal of greater
bandwidth, in some sense, than another standard or usual
signal (the broader the band, the greater the capacity for
traffic)
SUMMARY
1. DEFINITION OF MULTIMEDIA
2. MULTIMEDIA ELEMENTS
3. MODE OF MULTIMEDIA INTERACTIVITY
4. MULTIMEDIA SOFTWARE
5. MEDIUM OF DISTRIBUTION