Professional Documents
Culture Documents
Quick tour
I have seen first time entrepreneurs struggling to get
their funding ppt right.
This deck (specifically targeted at Indian
entrepreneurs) helps to solve that problem by
suggesting what can go inside the ppt. There is a live
example later.
TEMPLATE
Start of Template
TEMPLATE
Notes:
1.Mention your Companys name only if
required.
2.State a tagline ONLY repeat - ONLY if you
really know what your business is about, or
its an existing, established tagline.
(Else, you risk creating an impression about
your business that may spook the investors
and/or start the discussion with a debate.)
Read Tag Lines are out, Benefit Lines are in.
TEMPLATE
Benefit Line
What does your business do, for
whom, and how?
Try and keep it really crisp
TEMPLATE
TEMPLATE
Your Insight/s
to Solve the Problem
Powerfully & crisply explain how you have
thought through a solution of this big
pain-point that you have discovered.
This will probably be the most important
slide. The problem identified and solution
found should be business worthy enough
to proceed from here on.
TEMPLATE
Visual Reference
At this stage, it would be great if you
show the PROBLEM and the SOLUTION
visually.
If your Startup is a website/app set up
a live link so that you can present it
directly if required.
Investors like to SEE the solution just as
much as they can imagine it.
This also sets the stage to prove that you
have a prototype built out already!
TEMPLATE
TEMPLATE
TEMPLATE
TEMPLATE
TEMPLATE
Competition Mapping
Explain boldly, without fear, who is your
competition, what they do, how ahead
or near are they to you, who has
funded them, has there been any
acquisitions in this space?
Clearly state how different you are from
the competition.
TEMPLATE
TEMPLATE
TEMPLATE
Financial Modeling
Its important to discuss HOW to think of revenue
MODELING NOT HOW MUCH revenue you will
make here.
The investor needs to understand that you get the
MODEL right then assume scale will apply itself.
Having said this, have a clear understanding how
large your business can ever become in revenue
topline etc (Its a fav VC question, How large can
this become?)
TEMPLATE
TEMPLATE
Cash Flows
Dimension the COST of doing business
that you want to build here.
Take an 18-24-36 month window and
detail the COSTS (capex and P&L) here
(not revenues) to demonstrate what will
it take to BUILD the business.
Please factor-in some survival salaries for
yourself and your partners in this slide.
TEMPLATE
TEMPLATE
Threats/Deaths/Weaknesses
Can you be bold in detailing what could
kill your business? What is your darkest
nightmare that could come true? What
are your weaknesses?
It reassures the investor that you have
thought with pessimism as much as with
optimism and also saves him/her the time
and energy from finding loopholes/pitfalls.
TEMPLATE
TEMPLATE
TEMPLATE
TEMPLATE
Gamecurry.com!
Taking hot, free online
games
to Smartphones.
Gamecurry
Wants to partner owners of successful
online games to migrate their titles
to Smartphones, and in doing so,
create a massive new revenue
stream for the games owners and
themselves.
Our Insight
If a popular online game is converted into a mobile game
and offered to consumers as a free-mium game (free for
the first few levels and charged for the subsequent
levels), then the revenue potential from these games
explodes.
If a game has succeeded online, there is a good chance
that it will work on smartphones also because
consumers like great game mechanics.
Example Angry Birds generated over 300 million $ last
year. Its a loose copy of a very popular online game
called Crush the Castle (a game that you have probably
not heard of and one that did not generate any
significant revenues).
Online game
Smartphone
game
1000 players
1000 players
10000 ads
served
10000 ads
served
OMR 10.00
OMR 10.00
Nil
NA
2%
Paying consumers
NA
20 players
NA
OMR 15.00
Proof of Concept
We worked with online games Company
games2win.com on this concept and were able to
prove the hypothesis with one of their successful
games called Super Mom:
Description
$ 295.85
$ 1575.00
Revenue stream
Only ads
$ 42.26
$ 225.00
Cost of development
of the game
$ 3000 (funded by
the company)
75 days
15 days!
Competition Mapping
Company
Primary
Audience
Revenue Stream
Estimated
Annual
revenues
2011
ngmoco
10-30 Million
OMR
Rovio (Angry
All ages
Download of Games 50-60 Million
The early movers are scaling well in revenues. They will be our
Birds)
OMR
Outfit7
(Tom
Kids
of Games
10-20 Million
companies
for
development Download
and marketing
by them).
Cat)
OMR
Go to Market Plan
Cost per
month in
US$
Costs for 36
months in US$
Notes
15,000
540,000
Occupancy Cost
General Office Overheads
5,000
2,000
180,000
72,000
Technology Costs
Game teams 7
engineers/programmers, 5
artists, 3 creative, 2
marketing, 1 admin and
accounts
Travelling and
Accommodation
Marketing and Advtg
4,000
144,000
TOTALS
36,000
1,296,000
10,000
10,000
360,000
360,000
82,000
2,952,000
Revenue
per user
over the
game life
Revenue
Potential
per
game
Smash Hit
15 mn
20%
3.00 OMR
9 million
Huge Hit
15 mn
15%
2.00 OMR
4.5 million
Hit
15 mn
10%
1.50 OMR
2.25
million
Just Miss
15 mn
2%
1.25 OMR
400 k
Forgive and
Forget
15 mn
0.5 %
1.00 OMR
75 k
Tragedy
1512mn
0.1%
0.7041
OMR
10k
Angry Birds has
million paying
consumers from
million downloads
conversion of 30%
Talking Tom has 6 million paying consumers from 40 million downloads 15%
conversion
Games that
Revenue
we will
Potential per
create in this game in OMR
category
Total
Revenues
Smash Hit
Nil
9 million OMR
Huge Hit
Nil
Hit
2.25 million
Just Miss
400 k OMR
1.60 million
Forgive and
Forget
10
75 k OMR
0.75 million
Tragedy
10k OMR
0.09 million
Totals Revenues
24 total
games
5.50
million
3.00
million
Revenue available
2.50 million
Our Threats/Deaths/Weaknesses
Bad choice of choosing online games
results in very poor hits and
unsuccessful games
Competitive market leads to games
companies demanding minimum
guarantee
Changing revenue shares policies of iOs
and Android market
Mahesh
Khambadkone
CTO
He knows how to
make games!