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Chapter 9

Network Organization
Concepts

Understanding Operating Systems,


Fourth Edition
Objectives
You will be able to describe:
• Several different network topologies—including the
star, ring, bus, tree, and hybrid
• Three types of networks: LAN, MAN, and WAN
• The difference between circuit switching and
packet switching
• Conflict resolution procedures that allow a network
to share common transmission hardware and
software effectively

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Objectives (continued)

You will be able to describe:


• The two transport protocol models (OSI and
TCP/IP) and how the layers of each one compare

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Basic Terminology

• Network: Collection of loosely coupled processors


interconnected by communication links using
cables, wireless technology, or both
– Goal: To provide a convenient way to share
resources (hardware and software) while controlling
users’ access to them
• General configurations for OS for networks:
– Network operating system (NOS)
– Distributed operating system (D/OS)

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Basic Terminology (continued)

• Network operating system (NOS): Networking


capability added to single-user operating system
– Users aware of specific computers and resources in
the network
– Access via logon to remote host or by data transfer
from remote host

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Basic Terminology (continued)

• Distributed operating system (D/OS): Users can


access remote resources as if local resources
– Good control for distributed computing systems
– Allows resources to be accessed in a unified way
– Represents total view across multiple computer
systems for controlling and managing resources
without local dependencies
– Management is a cooperative process
– Comprised of four managers with a wider scope

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Basic Terminology (continued)

• D/OS must provide the following components:


– Process or object management
– Memory management
– File management
– Device management
– Network management

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Basic Terminology (continued)

Figure 9.1: Networked management system

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Basic Terminology (continued)

• Advantages of D/OS over traditional systems:


– Easy and reliable resource sharing
– Faster computation
– Adequate load balancing
– Good reliability
– Dependable electronic communications among the
network’s users

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Basic Terminology (continued)
• In distributed system each processor classifies other
processors and resources as remote and considers
its own resources local
• Site: Indicates a specific location in a network with
one or more computers
• Host: Specific computer system found at a site
whose services and resources can be used from
remote locations
• Node: Refers to the name assigned to a computer
system connected to network to identify it to other
computers in network

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Basic Terminology (continued)

Figure 9.2: Clients request data or services from the host


server and wait for the response. If the client host has
resources needed by the server host, the roles can be
reversed

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Network Topologies

• Sites in any networked system can be physically or


logically connected in a variety of topologies
• Common topologies: star, ring, bus, tree, hybrid
• In each topology there are tradeoffs between
– Need for fast communication among all sites
– Tolerance of failure at a site or communication link
– Cost of long communication lines
– Difficulty of connecting one site to a large number of
other sites

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Network Topologies (continued)

• Four basic criteria :


– Basic cost: Expense required to link the various
sites in the system
– Communications cost: Time required to send a
message from one site to another
– Reliability: Assurance that many sites can still
communicate with each other if a link or site fails
– User’s environment: Critical parameters that
network must meet to be a successful business
investment

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Star

• All transmitted data must pass through a central


controller when going from a sender to a receiver
• Advantages:
– Permits easy routing
– Easy access control to the network
• Challenges:
– Central site must be extremely reliable and able to
handle all network traffic, no matter how heavy

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Star (continued)

Figure 9.3: Star topology

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Ring
• All sites are connected in a closed loop with the
first site connected to the last
• Network can be connected to other networks via a
bridge (same protocols) or gateway (different
protocols)
• Data is transmitted in packets with source and
destination address fields
• Each packet is passed from node to node in one
direction only
• Every node must be functional, or failed node
needs to be bypassed for proper operation

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Ring (continued)

Figure 9.4: Ring topology

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Ring (continued)

Figure 9.5: Double loop computer network using a ring


topology
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Ring (continued)

Figure 9.6: Multiple rings bridged together

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Bus
• All sites connected to a single communication line
• Messages from any site circulate in both directions
• Only one site can successfully send messages at one time
• Needs control mechanism to prevent collision
• Data may pass directly from one device to another, or it may
be routed to an end point controller at the end of the line

Figure 9.7: Bus Topology


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Tree

• Tree: A collection of busses connected by a


branching cable with no closed loops
– Allows users to create networks using bridges
– Message from any site can be received by all other
sites, until it reaches an end point
– End point controller absorbs a message if it reaches
end point controller without being accepted by a host
– Advantage: Message traffic can still flow through
the network even if a single node fails

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Tree ( continued)

Figure 9.8: Tree Topology

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Hybrid
Selects among the strong points of each topology and
combines them to meet that system’s communications
requirements most effectively

Figure 9.9: Hybrid topology combining a star and a ring


using a bridge
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Hybrid (continued)

Figure 9.10: Hybrid topology combining a star and a bus

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Network Types

• Grouping of networks according to physical


distances they cover

• Network types:
– Local area networks (LAN)
– Metropolitan area networks (MAN)
– Wide area networks (WAN)

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Local Area Network
• A configuration found within a single office building,
campus, or similarly enclosed environment
• Owned, used, and operated by single organization
• Allows computers to communicate directly through
a common communication line
• Communications aren’t limited to well-defined local
area only
– LAN can be a component of larger communication
network
– Provides easy access to outside through bridge or
gateway

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Local Area Network (continued)

• Bridge: Connects two or more geographically


distant LANs with same protocols
– e.g., simple bridge used to connect 2 Ethernet LANs
• Gateway: Connects two or more LANs or systems
that use different protocols
– Translates one network’s protocol into another,
resolving hardware and software incompatibilities
– e.g., SNA gateway can connect microcomputer
network to mainframe host

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Local Area Network (continued)
• Data rates in LAN vary from 100 Mbps to more
than 40 Gbps
• Close physical proximity allows very high-speed
transmission
• Star, ring, bus, tree, and hybrid are normally used
to construct local area networks
• Transmission medium used may vary from one
topology to another
– Factors determining transmission medium include
cost, data rate, reliability, number of devices that can
be supported, distance between units etc.

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Metropolitan Area Network

• Configuration spanning an area larger than a LAN


– Ranging from several blocks of buildings to an entire
city but not exceeding a circumference of 100 km
• Owned and operated by a single organization
– Usually used by many individuals & organizations
– May be owned and operated as public utilities
providing means for internetworking several LANs
• MAN: high-speed network often configured as a
logical ring

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Wide Area Network

• A configuration that interconnects communication


facilities in different parts of a country or the world,
or that is operated as part of public utility
• Uses communications lines of common carriers
(e.g., telephone companies)
• Uses broad range of communication media (e.g.,
satellite, microwaves)
• WANs are generally slower than LANs
• Examples: ARPAnet (first WAN), Internet (most
widely recognized WAN)

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Wireless Local Area Network

• LAN that uses wireless technology to connect computers or


workstations located within the range of the network
• WLAN typically poses security vulnerabilities

WiMax (802.16) would enable wireless broadband connections over


much greater ranges (up to 10 miles)

Table 9.1: IEEE standards for wireless networks

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Wireless Local Area Network
(continued)

Figure 9.11: Wireless Local Area Network

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Software Design Issues

• Software issues that must be addressed by


network designers:
– How do sites use addresses to locate other sites?
– How are messages routed and how are they sent?
– How do processes communicate with each other?
– How are conflicting demands for resources
resolved?

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Addressing Conventions

• Addressing protocols are closely related to network


topology and geographic location of each site
– Local name: Name by which a unit is known within
its own system
– Global name: Name by which a unit is known
outside its own system
• Must follow standard name lengths, formats, and other
global conventions

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Addressing Conventions (continued)

• Domain Name Service (DNS) protocol


• The DNS is hierarchical
• Domain names are read from right to left
– Rightmost portion is the top-level domain
– Next level is the domain name
– Next is one or more subdomain names
– Leftmost portion is the host

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Routing Strategies

• Router: Internetworking device, primarily software


driven, which directs traffic
– Between two different types of LANs, or
– Between two network segments with different
protocol addresses
• Operates at Network Layer
• Role of routers changes as network designs
change
• Used extensively for connecting sites to each other
and to Internet

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Routing Strategies (continued)

• Router functions include:


– Securing information generated in predefined areas
– Choosing the fastest route from one point to another
– Providing redundant network connections
• Routing protocols must consider following:
– Addressing
– Address resolution
– Message format
– Error reporting

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Routing Strategies (continued)

• Message formats allow the protocol to perform its


functions, such as
– Finding new nodes on a network
– Testing to determine whether they’re working
– Reporting error conditions
– Exchanging routing information
– Establishing connections, and transmitting data
• Most widely used routing protocols on Internet:
– Routing information protocol (RIP)
– Open shortest path first (OSPF)

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Routing Information Protocol
• Selection of a path based on immediate number of
nodes, or hops, between source and destination
– Path with smallest number of hops chosen always
• Advantages:
– Easy to implement
• Disadvantages:
– Does not take into consideration bandwidth, data
priority, or type of network
– Updating and reissuing of routing table every 30
seconds
– Tables propagate from one router to another

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Open Shortest Path First

• Selection of a transmission path only after the state


of a network has been determined
• Routing update messages sent only when changes
in routing environment occur
– Reduces number of messages in internetwork
– Reduces size of messages by not sending entire
routing table
• Disadvantages:
– Increased memory usage
– Bandwidth savings offset by higher CPU usage for
shortest path calculation

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Connection Models

• Types of switching:
– Circuit switching
– Packet switching

• Circuit Switching: Communication model in which


dedicated communication path is established
between two hosts before data transmission begins
– Example: Telephone system
– Disadvantage: Delay before signal transfer begins
while the connection is set up

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Packet Switching

• A store-and-forward technique in which a message


is divided into multiple equal-sized units (packets)
before sending to destination
– At destination, packets are reassembled into their
original long format
– A header containing pertinent information about the
packet is attached to each packet before transmission
• Advantages:
– More flexible and more reliable than circuit switching
– Provides greater line efficiency
– Allows users to allocate priorities to their messages

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Packet Switching (continued)

Figure 9.12 : Packet switching; (a) divide the data into


addressed packets; (b) send each packet toward its
destination; (c) reassemble the data at the destination

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Packet Switching (continued)

Table 9.2: Comparison of circuit and packet switching

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Packet Switching (continued)

• Methods of selecting the path:


– Datagrams
– Virtual circuits
• Datagrams: Destination and sequence number of
packet added to information, uniquely identifying
message to which packet belongs
– Each packet handled independently and route is
selected as each packet is accepted into network
– At destination, all packets of same message are
reassembled
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Packet Switching (continued)

• Datagrams: (continued)
– Message can’t be delivered until all packets are
accounted for
– Receiving node requests retransmission of lost or
damaged packets
– Advantages:
• Helps diminish congestion by sending incoming
packets through less heavily used paths
• Provides more reliability, because alternate paths may
be set up when one node fails

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Packet Switching (continued)
• Virtual Circuit: Complete path from sender to
receiver established before transmission starts
– All packets belonging to a message use same route
– Any node can have several virtual circuits to any
other node
• Advantage: Routing decision made once for all
packets belonging to same message – speeds up
transmission
• Disadvantages:
– If node fails, all virtual circuits using that node
become unavailable
– Congestion is difficult to resolve when heavy traffic
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Conflict Resolution

• Some method to control access is necessary to


facilitate equal and fair access to network
• Access control techniques:
– Round robin
– Reservation
– Contention
• Medium access control protocols:
– Carrier sense multiple access (CSMA)
– Token passing
– Distributed-queue, dual bus
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Access Control Techniques

• Round Robin: A node is given certain amount of


time to complete transmission, at end of which
opportunity is passed to next node
– Efficient when many nodes transmitting over long
periods
– Substantial overhead when few nodes transmit over
long periods of time
• Reservation: Access time on medium is divided
into slots and node can reserve future time slots
– Well suited for lengthy and continuous traffic

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Access Control Techniques
(continued)
• Reservation: (continued)
– Good for a configuration with several terminals
connected to host computer through single I/O port
• Contention: No attempt is made to determine
whose turn it is to transmit; nodes compete for
access to medium
– Major advantage: Easy to implement
– Better for short and intermittent traffic
– Works well under light to moderate traffic
– Performance tends to break down under heavy loads

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CSMA

• Carrier sense multiple access (CSMA):


Contention-based protocol that is easy to
implement
– Carrier sense means that a node will listen to, or
test, communication medium before transmitting any
messages
• Prevents a collision with another node that’s currently
transmitting
– Multiple access means that several nodes are
connected to same communication line as peers, on
the same level, and with equal privileges

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CSMA (continued)

• Disadvantages of CSMA:
– Collision if two or more nodes transmit at same
instant
– Probability of collisions increases if nodes are farther
apart
• CSMA less appealing access protocol for large or
complex networks
• CSMA/CD: CSMA algorithm modified to include
collision detection, e.g., Ethernet
– Collisions not completely eliminated but reduced
– Reduces wasted transmission capacity

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CSMA (continued)

CSMA/CD:
• Access method prevents multiple nodes from
colliding during transmission
– e.g., Implemented in LocalTalk, Apple’s cabling
system
• If collisions occur, involve only a small packet, not
actual data (in case of Apple CSMA/CA)
• Protocol does not guarantee data will reach its
destination, but ensures that any data that’s
delivered will be error free

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Token Passing

• Special electronic message (token) is generated


and passed along from node to node
• Only node with the token allowed to transmit, and
after it has done so, it must pass token on to
another node
• Fast access; collisions are nonexistent
• Typical topologies:
– Bus
– Ring

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Token Passing (continued)

• Token-bus: Token is passed to each node in turn,


which upon receipt, attaches data to it and sends to
destination
• Receiving node copies data, adds acknowledgment,
and returns packet to sending node
• Sending node passes token on to next node in
logical sequence
• Initial node order determined by cooperative
decentralized algorithm
– Once network is running, turns determined by priority
based on node activity
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Token Passing (continued)

• Token-bus: (continued)
– Higher overhead at each node than CSMA/CD
– Nodes may have long waits under certain conditions
before receiving token
• Token-ring: Token moves between the nodes in
turn and in one direction only
– If a node wants to send a message it must wait for
the free token to come by
– Receiving node copies the message in the packet
and sets the copied bit to indicate it was successfully
received

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DQDB

• Distributed-queue, dual bus (DQDB): Intended


for use with a dual-bus configuration, where each
bus transports data in only one direction
• Transmission on each bus consists of a steady
stream of fixed-size slots
• Slots generated at end of each bus marked free
and sent downstream, where they’re marked busy
and written to by nodes ready to transmit
• Nodes read and copy data from slots, which then
continue to travel toward end of bus, where they
dissipate

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DQDB (continued)

Figure 9.13: DQDB protocol

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DQDB (continued)

• Advantages of DQDB:
– Provides negligible delays under light loads and
predictable queuing under heavy loads
– Suitable for MANs that manage large file transfers
– Able to satisfy the needs of interactive users

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Transport Protocol Standards

• Models intended to address need for universally


adopted network architecture:
– OSI Reference Model
– TCP/IP

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OSI Reference Model

• Provides basis for connecting open systems for


distributed applications processing
– “Open” means that any two systems that conform to
reference model and related standards can be
connected, regardless of vendor
• Similar functions collected together into seven
logical clusters (layers)
– Possible to redesign a layer without affecting the
adjacent layers
• Handles data transmission from one terminal or
application program to another

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OSI Reference Model (continued)

OSI Reference Model


• At every layer of the sending unit, a new header is
attached to the previous packet before it’s passed
on to the next lower layer
• At the data link layer, a link trailer (LT) is added,
completing the frame, which is passed to the
physical layer for transmission
• Receiving unit removes each header or trailer until
it delivers the data to the application program at
Layer 7

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OSI Reference Model (continued)

Figure 9.14: OSI transport protocol model


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OSI Reference Model (continued)

• Layer 1—The Physical Layer: Describes all


mechanical, electrical, and functional specifications
for connecting a device to a particular network
– e.g., 100Base-T, RS449, and CCITT V.35
• Layer 2—The Data Link Layer:
– Establishes and controls the physical path of
communications on one side
– Checks for transmission errors and resolves
problems on the other side
– Typical data link level protocols are HDLC and SDLC

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OSI Reference Model (continued)

• Layer 3—The Network Layer: Provides services


such as addressing and routing that move data
through network to its destination
• Layer 4—The Transport Layer: Maintains reliable
data transmission between end users
– Example: Transmission Control Protocol (TCP)
• Layer 5—The Session Layer: Responsible for
– Providing a user-oriented connection service
– Transferring data over communication lines
– Example: TCP/IP

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OSI Reference Model (continued)

• Layer 6—The Presentation Layer: Responsible


for data manipulation functions common to many
applications, such as formatting, compression, and
encryption.
• Layer 7—The Application Layer: Application
programs, terminals, and computers access the
network at this layer
– Provides interface to users and responsible for
formatting user data before passing to lower layers

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TCP/IP Model

• Transmission Control Protocol/Internet Protocol


(TCP/IP):
– Oldest transport protocol standard and the basis for
Internet communications
– File-transfer protocol to send large files error free
– TCP/IP emphasizes internetworking and providing
connectionless services
– Organizes a communication system with three main
components: processes, hosts, and networks
– TCP/IP model is arranged into four layers

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TCP/IP Model (continued)

Figure 9.15: TCP/IP model


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TCP/IP Model (continued)

• Network Access Layer: Protocols at this layer


provide access to a communication network
– Flow control, error control between hosts, security,
and priority implementation are performed at this layer
• Internet Layer: Equivalent to portion of network
layer of OSI model that performs routing functions
– Implemented within gateways and hosts
– Example: Internet protocol (IP)

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TCP/IP Model (continued)

• Host-Host Layer: Supports mechanisms to transfer


data between two processes on different host
computers
– Services include error checking, flow control, and an
ability to manipulate connection control signals
– e.g., Transmission Control Protocol (TCP)
• Process/Application Layer: Includes protocols for
computer-to-computer resource sharing and
terminal-to-computer remote access
– e.g., FTP, SMTP, and Telnet

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Summary
• Operating systems for networks necessarily include
the functions of Memory Manager, Processor
Manager, Device Manager, and File Manager
• Network’s operating system must meet the
reliability requirements of its owners
• Distributed operating systems allows resources to
be accessed in a unified way
• Sites in any networked system can be physically or
logically connected to one another in a variety of
topologies: star, ring, bus, tree, and hybrid

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Summary (continued)

• Hybrid topology combines the strong points of each


topology to meet communications requirements
most effectively
• Networks are grouped according to physical
distances they cover: LAN, MAN and WAN
• Operating system must detect a failure, change
routing instructions to avoid that node, and make
sure every lost message is retransmitted until it is
successfully received

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Summary (continued)

• Packet switching provides greater line efficiency


than circuit switching
• CSMA/CD prevents multiple nodes from colliding
during transmission
• OSI reference model provides basis for connecting
open systems for distributed applications
processing
• TCP/IP is the oldest transport protocol standard
and the basis for Internet communications

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